![]() Ostensibly, while there are a variety of vehicles that can be upgraded and bought in the main single-player tour mode, it’s reasonable to posit that FlatOut 4’s handling model remains staunchly consistent throughout.įans of Split Second and earlier FlatOut games will immediately recognise the weighty and solid handling the feeling that the four wheels under your control feel like they’re more at home attached to a Humvee rather than a sleek sports car. Perhaps the most significant ingredient in its success as a driving game is the handling model that sits at the heart of the experience. Ultimately, despite its penchant for ragdoll death and destruction, FlatOut the Fourth remains a racing game first and foremost, and it also happens to be a pretty good one to boot. ![]() In addition to such palpable representations of highway violence, other familiar methods of attack also appear in the form of finite use power ups that encompass mines, missiles and more too, though disappointingly, the game does a poor job of explaining both what they are and how to properly employ them during a race. Channelling this freewheeling approach into a shiny new instalment on PS4, FlatOut 4 violently rebirths the series with the rough and tumble racing and eccentric selection of modes that the franchise has long been known for.Įvery race in FlatOut 4 feels like a fight each lap an interconnected series of skirmishes played out at breakneck speed where your car feels akin to an extension of your fists, knees, elbows and feet as you seek to pummel your foes into scrap. Blazing out of the same stylistic stable that birthed such furious racing classics as Burnout and Split Second, the FlatOut franchise has always prided itself on sticking two fingers up to the racing status quo and making sure that the player had great fun doing so.
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