![]() Avowed is an upcoming fantasy RPG by Obsidian Entertainment, set in the world of Eora, from Pillars of Eternity. Now there are multiple games that Obsidian is working on but fans have speculated that Avowed is the game that Aaron was talking about.Īnd if we consider that Obsidian plans to make Avowed bigger than Skyrim, then it is pretty obvious that they will be using Unreal Engine 5. Microsoft isnt just publishing Avowed, they own Obsidian which means they own the Pillars of eternity/Eora IP. It is coming to Xbox Series X and Windows at an unknown date. If you arent an Xbox fan take solace that this will be on PC day one. ![]() ![]() Pillars of eternity 2 is my favorite game of all time. They might reveal this along with a release date soon enough.Īs of now, the initial release date of the game has only been stated as 2022 and no particular date has been revealed.Ĩ.2k Members 6 Online Created Filter by flair Announcement r/avowed Rules 1. However, some reports claim that Obsidian’s next big reveal is going to be the release date of the game.Īvowed has been under work for quite some time so we may get this game before this year ends. "And so a lot of it is really kind of looking, ‘okay, well what do we think success is?’” How Obsidian approaches development hasn't changed, but it's now important to ensure that its games have "something for everybody," as a successful game is judged by how many millions of hours players have played the game, as much as its sales estimates.Avowed is being developed for PC and Xbox Series X/S platforms. “I can’t go off and spend a billion dollars and only a million hours get played on Game Pass, ‘cause people aren’t paying that much for their subscriptions," Urquhart said. While the team has the flexibility and budget to continue making large worlds, Urquhart says that the metric for success has changed slightly due to the rise of Xbox Game Pass. “I don’t feel like I’m being restricted we’re still doing all the crazy stuff we’ve always done.” ![]() “We’re given a ton of freedom, we’re given a ton of faith, we’re given great budgets, we’re given a ton of support," Urquhart explains. Microsoft classes Obsidian as a "limited integration studio," meaning it operates as a separate company and Urquhart continues to run Obsidian Entertainment. While Urquhart is confident that Obsidian would have gone on to make The Outer Worlds 2 after the success of its predecessor, the benefits of being under the wing of Xbox Game Studios have added 90 additional staff to the team, and given them the flexibility to develop Avowed alongside The Outer Worlds 2 and Pentiment - the latter of which, along with Grounded, were already in the works before Microsoft came along and subsequently supported. Fortunately, Microsoft backed up "a dump truck with a bunch of gold bars," offering to purchase the studio during its 2018 rampage of acquisitions. According to Urquhart, after the studio struggled to sell publishers a title with a $60 million budget, it had to decide if it could continue creating the games it wanted or change its business. In an interview with NME, Obsidian's Feargus Urquhart describes the bleak reality of creating massive RPGs in a world of increasingly progressive technology, leading to high production costs.
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